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Tag: Programming. The Definitive C++ Book Guide and List. On June 5, 2017 June 5. An introduction to programming using C++ by the creator of the language.

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There are two ways:
1. Worst way
2. Best way
1. Worst way
Simply reading books (even substandard books ) and not touching the keyboard.
2. Best Way
STATUTORY WARNING: Upcoming answer is going to be really long.
Now, let me spill the beans
Getting C and C++ correctly with basics, is said to be the foundation stone in programming. So
1.1Standard Books for C
Reference Style - All Levels
  • The C Programming Language (Second edition) - Brian W. Kernighan and Dennis M. Ritchie
  • C: A Reference Manual - Samuel P. Harbison and Guy R. Steele
  • C Pocket Reference (O'Reilly) - Peter Prinz, Ulla Kirch-Prinz
  • C - Traps and Pitfalls - Andrew R. Koenig (Bell Labs)
  • The comp.lang.c FAQ - Steve Summit
Beginner
  • Programming in C (3rd Edition) - Stephen Kochan
  • C Primer Plus - Stephen Prata
  • C Programming: A Modern Approach - K. N. King
  • A Book on C - Al Kelley/Ira Pohl
  • The C book - Mike Banahan, Declan Brady and Mark Doran
  • Practical C Programming, 3rd Edition - Steve Oualline
  • C: How to Program (6th Edition) - Paul Deitel & Harvey M. Deitel
  • Head First C - David & Dawn Griffiths
Intermediate

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  • Object-oriented Programming with ANSI-C - Axel-Tobias Schreiner
  • C Interfaces and Implementations - David R. Hanson
  • The C Puzzle Book - Alan R. Feuer
  • The Standard C Library - P.J. Plauger
  • 21st Century C - Ben Klemens
  • Algorithms in C - Robert Sedgewick
  • Pointers on C - Kenneth Reek
Above Intermediate
  • Expert C Programming: Deep C Secrets - Peter van der Linden
  • Advanced C Programming by Example - John W. Perry
Free C Programming Books
  • Object Oriented Programming in C (PDF)
1.2Standard Books for C++
Beginner-Introductory, no previous programming experience
  • Programming: Principles and Practice Using C++ (Bjarne Stroustrup) (updated for C++11/C++14) An introduction to programming using C++ by the creator of the language. A good read, that assumes no previous programming experience, but is not only for beginners.
Introductory, with previous programming experience
  • C++ Primer * (Stanley Lippman, Josée Lajoie, and Barbara E. Moo) (updated for C++11) Coming at 1k pages, this is a very thorough introduction into C++ that covers just about everything in the language in a very accessible format and in great detail. The fifth edition (released August 16, 2012) covers C++11.
  • A Tour of C++ (Bjarne Stroustrup) The 'tour' is a quick (about 180 pages and 14 chapters) tutorial overview of all of standard C++ (language and standard library, and using C++11) at a moderately high level for people who already know C++ or at least are experienced programmers. This book is an extended version of the material that constitutes Chapters 2-5 of The C++ Programming Language, 4th edition.
  • Accelerated C++ (Andrew Koenig and Barbara Moo) This basically covers the same ground as the C++ Primer, but does so on a fourth of its space. This is largely because it does not attempt to be an introduction to programming, but an introduction to C++ for people who've previously programmed in some other language. It has a steeper learning curve, but, for those who can cope with this, it is a very compact introduction into the language. (Historically, it broke new ground by being the first beginner's book to use a modern approach at teaching the language.)
  • Thinking in C++ (Bruce Eckel) Two volumes; is a tutorial style free set of intro level books. Downloads: vol 1, vol 2. Unfortunately they’re marred by a number of trivial errors (e.g. maintaining that temporaries are automatically const), with no official errata list. A partial 3rdparty errata list is available at ('Thinking In C++'), but it’s apparently not maintained.
* Not to be confused with C++ Primer Plus (Stephen Prata), with a significantly less favorable review.
Best practices
  • Effective C++ (Scott Meyers) This was written with the aim of being the best second book C++ programmers should read, and it succeeded. Earlier editions were aimed at programmers coming from C, the third edition changes this and targets programmers coming from languages like Java. It presents ~50 easy-to-remember rules of thumb along with their rationale in a very accessible (and enjoyable) style. For C++11 and C++14 the examples and a few issues are outdated and Effective Modern C++ should be prefered.
  • Effective Modern C++ (Scott Meyers) This is basically the new version of Effective C++, aimed at C++ programmers making the transition from C++03 to C++11 and C++14.
  • Effective STL (Scott Meyers) This aims to do the same to the part of the standard library coming from the STL what Effective C++ did to the language as a whole: It presents rules of thumb along with their rationale.
Intermediate
  • More Effective C++ (Scott Meyers) Even more rules of thumb than Effective C++. Not as important as the ones in the first book, but still good to know.
  • Exceptional C++ (Herb Sutter) Presented as a set of puzzles, this has one of the best and thorough discussions of the proper resource management and exception safety in C++ through Resource Acquisition is Initialization (RAII) in addition to in-depth coverage of a variety of other topics including the pimpl idiom, name lookup, good class design, and the C++ memory model.
  • More Exceptional C++ (Herb Sutter) Covers additional exception safety topics not covered in Exceptional C++, in addition to discussion of effective object oriented programming in C++ and correct use of the STL.
  • Exceptional C++ Style (Herb Sutter) Discusses generic programming, optimization, and resource management; this book also has an excellent exposition of how to write modular code in C++ by using nonmember functions and the single responsibility principle.
  • C++ Coding Standards (Herb Sutter and Andrei Alexandrescu) 'Coding standards' here doesn't mean 'how many spaces should I indent my code?' This book contains 101 best practices, idioms, and common pitfalls that can help you to write correct, understandable, and efficient C++ code.
  • C++ Templates: The Complete Guide (David Vandevoorde and Nicolai M. Josuttis) This is the book about templates as they existed before C++11. It covers everything from the very basics to some of the most advanced template metaprogramming and explains every detail of how templates work (both conceptually and at how they are implemented) and discusses many common pitfalls. Has excellent summaries of the One Definition Rule (ODR) and overload resolution in the appendices. A second edition is scheduled for 2016.
Advanced
  • Modern C++ Design (Andrei Alexandrescu) A groundbreaking book on advanced generic programming techniques. Introduces policy-based design, type lists, and fundamental generic programming idioms then explains how many useful design patterns (including small object allocators, functors, factories, visitors, and multimethods) can be implemented efficiently, modularly, and cleanly using generic programming.
  • C++ Template Metaprogramming (David Abrahams and Aleksey Gurtovoy)
  • C++ Concurrency In Action (Anthony Williams) A book covering C++11 concurrency support including the thread library, the atomics library, the C++ memory model, locks and mutexes, as well as issues of designing and debugging multithreaded applications.
  • Advanced C++ Metaprogramming (Davide Di Gennaro) A pre-C++11 manual of TMP techniques, focused more on practice than theory. There are a ton of snippets in this book, some of which are made obsolete by type traits, but the techniques, are nonetheless useful to know. If you can put up with the quirky formatting/editing, it is easier to read than Alexandrescu, and arguably, more rewarding. For more experienced developers, there is a good chance that you may pick up something about a dark corner of C++ (a quirk) that usually only comes about through extensive experience.
Reference Style - All Levels
  • The C++ Programming Language (Bjarne Stroustrup) (updated for C++11) The classic introduction to C++ by its creator. Written to parallel the classic K&R, this indeed reads very much alike it and covers just about everything from the core language to the standard library, to programming paradigms to the language's philosophy. (Thereby making the latest editions break the 1k page barrier.) The fourth edition (released on May 19, 2013) covers C++11.
  • C++ Standard Library Tutorial and Reference (Nicolai Josuttis) (updated for C++11) The introduction and reference for the C++ Standard Library. The second edition (released on April 9, 2012) covers C++11.
  • The C++ IO Streams and Locales (Angelika Langer and Klaus Kreft) There's very little to say about this book except that, if you want to know anything about streams and locales, then this is the one place to find definitive answers.
C++11 References:
  • The C++ Standard (INCITS/ISO/IEC 14882-2011) This, of course, is the final arbiter of all that is or isn't C++. Be aware, however, that it is intended purely as a reference for experienced users willing to devote considerable time and effort to its understanding. As usual, the first release was quite expensive ($300+ US), but it has now been released in electronic form for $60US
  • Overview of the New C++ (C++11/14) (PDF only) (Scott Meyers) (updated for C++1y/C++14) These are the presentation materials (slides and some lecture notes) of a three-day training course offered by Scott Meyers, who's a highly respected author on C++. Even though the list of items is short, the quality is high.
Classics / Older
Note: Some information contained within these books may not be up-to-date or no longer considered best practice.
  • The Design and Evolution of C++ (Bjarne Stroustrup) If you want to know why the language is the way it is, this book is where you find answers. This covers everything before the standardization of C++.
  • Ruminations on C++ - (Andrew Koenig and Barbara Moo)
  • Advanced C++ Programming Styles and Idioms (James Coplien) A predecessor of the pattern movement, it describes many C++-specific 'idioms'. It's certainly a very good book and might still be worth a read if you can spare the time, but quite old and not up-to-date with current C++.
  • Large Scale C++ Software Design (John Lakos) Lakos explains techniques to manage very big C++ software projects. Certainly a good read, if it only was up to date. It was written long before C++98, and misses on many features (e.g. namespaces) important for large scale projects. If you need to work in a big C++ software project, you might want to read it, although you need to take more than a grain of salt with it. The first volume of a new edition is expected in 2015.
  • Inside the C++ Object Model (Stanley Lippman) If you want to know how virtual member functions are commonly implemented and how base objects are commonly laid out in memory in a multi-inheritance scenario, and how all this affects performance, this is where you will find thorough discussions of such topics.
Once you start with any of these, immediately start programming by punching the keys.
I have some bad news for users of Windows: learning C on Windows is painful. You can write C code for Windows, that's not a problem. The problem is all of the libraries, functions, and tools are just a little 'off' from everyone else in the C world. C came from Unix and is much easier on a Unix platform. It's just a fact of life that you'll have to accept I'm afraid.
Where should I code ??
An IDE, or 'Integrated Development Environment' will turn you stupid. They are the worst tools if you want to be a good programmer because they hide what's going on from you, and your job is to know what's going on. They are useful if you're trying to get something done and the platform is designed around a particular IDE, but for learning to code C (and many other languages) they are pointless.

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Some text editors to try out are:
· Gedit on Linux and OSX.
· TextWrangler on OSX.
· Nano which runs in Terminal and works nearly everywhere.
· Emacs and Emacs for OSX. Be prepared to do some learning though.
· Vim and MacVim
There is probably a different editor for every person out there, but these are just a few of the free ones that I know work. Try a few out, and maybe some commercial ones until you find one that you like.

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But if simply typing on the keyboard doesn’t seems cool enough and you need some fun part to stick to it, there’s a lot for you.
** Below is a list of websites that offer interactive online coding interface and practice problems.
Learn Coding (Interactively) Online
  • CodecademyCodecademy is indisputably the most famous website to teach you to code interactively, thanks to its helpful interface and well-structured courses. Upon visiting the main page, you can already start tasting the programming right away, with its motivating on-screen console. Pick a course that Codecademy offers from Web Fundamentals, PHP, JavaScript, jQuery, Python, Ruby and APIs.
  • Inside each lesson is a panel that explains necessary code and instruction. Another panel allows you to get your hands dirty by writing acceptable code, then checking if you are doing the right thing. Don’t worry about making mistakes, as both instruction and code panels will warn you of errors, and provide hints. It is as if there’s a kind teacher right beside you.
  • Code AvengersCode Avengers is designed to make you love programming. Though it only offers HTML5, CSS3 and JavaScript course for now, each of the courses is carefully designed to truly entertain you while leveling your programming skills painlessly. At the end of each lesson you also get to play a mini game to release your cumulated stress, and keep you going for longer.

  • Code Avengers has a gradual approach to interactive learning. It does not explain too much knowledge that isn’t essential for beginners, just a bit of code and playful instruction, making things very easy to digest. You also get to play with the code, then see the impact of the changes immediately. It is carefully crafted with the beginner’s comfort in mind.
  • Code School
    After you finished courses in Codecademy or Code Avengers, and you are ready to further expand your capabilities, Code School is the next quality website you should land on. Unlike most interactive learning sites, Code School offers morein-depth courses to train and turn you into an expert with the industry’s best practices.
    Overall, the courses are categorized into 4 main paths, and they are:Ruby, JavaScript, HTML/CSS and iOS

    Almost all courses are aggressively polished with impressive design and informative screencasts, though the challenges after the screencast might bit a bit hard for amateurs. Luckily, there are hints and answers to refer to. Whilemost of the offered courses are free, certain ones will require you to spend$25/month to access the entire course including all screencasts and challenges, and also all other courses in Code School.
  • TreehouseTreehouse courses are more project-oriented than language-oriented, so they are perfect for novice programmer with a planned purpose, such as building a website, or an application. For example, the Websites course is all about building a responsive website, interactive website or even WordPress theme – a very practical and efficient way to master related languages. Nonetheless, they have released a plethora of foundation courses with a video-then-quiz approach.​

  • For Treehouse, every course is divided into different stages or modules, and beyond every first stage the learner will be invited to pay a monthly subscription fee of $25 to access all courses with 650+ videos, and an exclusive Treehouse Members Forum as a bonus. If you are serious about your programming future, you could subscribe the $49 monthly plan to obtain in-depth interviews with leading industry pros and cutting-edge workshops.
  • LearnStreetIf you are that kind of personnel who do not fancy playful design and prefer to deal with cold hard codes, LearnStreet is probably your thing. It currently offers JavaScript, Python and Ruby courses at beginner level. With a click on the ‘Start Course’ button you will start the lesson with an exercise, a code interpreter and a glossary panel (for new programming terms).
  • LearnStreet adopts command prompt-styled code interpreters with human language to explain function and encourage you whenever possible, the kind of command prompt you want for your own local machine. However, the code interpreter could be as rude as standard command prompt, as most of the times it requires you to type in the absolute same code and content it asks for.
    Other than that, it’s truly friendly and enjoyable, and most importantly, free.
  • UdacityUdacity is the unification of insightful video lectures and improved quizzes to achieve the interactive feel for students, so it’s ideal for those who don’t like to read but rather get explanations from industry professionals such as Google employees.

  • You will be given a screencast from pros discussing the topics and instructions, then you will take either logic or programming quizzes to strengthen your understanding or forge it into a skill. The good thing about Udacity is it provides more videos than any other site, and the instructors are either real-life professors or industry veterans.
    The only pitfall here is most courses are not much related to each other, so Udacity is probably not your starting point, but a virtual university to further your study.
  • CodeHSAt this point all websites you read here are mainly dedicated to web development and computer science, but CodeHS is one with simple and fun game programming lessons that involve problem solving, JavaScript, animation, data structures, game design and puzzle challenges.

  • The advantage of CodeHS is it teaches you to think, and solve a problem like a programmer with its first course, Programming with Karel. The lessons are fun as you will learn how to use the code to move the dog, Karel to complete given tasks and puzzles like picking up ball and building a towel. It plants a solid concept of programming and the way it solves the problem systematically in your mind.
    Other than the course mentioned above, you must sign up first with $25 per month to continue your learning journey, but it’s a perfect site to learn basic game programming effectively.
  • Khan AcademyAlthough Khan Academy’s courses are not as structured as CodeHS, it serves as an open playground for both novice and amateurs particularly interested in learning drawing, animation and user interaction with code. It does not preach any specific programming language, but the code pattern it adopts can be applied anywhere, as a majority of languages share the similar programming pattern.

  • You can first join the Programming Basics course to watch and learn basic concepts, then explore the given code after the video tutorial to validate your doubts. With Khan Academy, you can save your modification as a Spin-Off for everyone to enjoy and customize. There have been hundreds of spin-offs just from one lesson in one course, so imagine the community size, and the lesson’s effectiveness.
  • Scratch 2.0Think CodeHS and Khan Academy are still too hardcore for your child, who has no comprehension beyond basic English? No worries, there is something even easier for your aspiring next-gen programmer, and it’s called Scratch. Previously an offline software that allow kids to create, upload and share their projects proudly, Scratch is now fully online with its 2.0 successor.

  • It’s not about programming though, but a combination of visual blocks of commands that tell assigned objects how to behave, such as telling the cat to move 10 steps, or yell ‘meow’ when it touches the owner’s leg. By using this visual programming method, the young programmers will form a habit of breaking a problem into smaller blocks, and solve them one by one logically.
  • SQLZOOStructured Query Language (SQL) is just a language purely designed to store and retrieve data from a database, so imagine the boredom you will experience when programming a warehouse. Yet SQLZOO wants you to learn SQL happily with its interactive interface and smileys.

  • Since there is really nothing too deep to explain for a straightforward language like SQL, the site will only ask you to replace the variables like city names or population number, and raise the difficulty from that level. One huge let-down will be the shortage of hints, answers and forum, so you are probably doomed if you fail to solve any one of the quizzes, just like old times.
**Most important part: Programming Exercises & Competitive Coding
(Competitive Coding is optional, but still i'd like to mention it here: Practice it and you might get placed at one of the tech Giants.)
Originally answered: Dhruv Aggarwal's answer to I want to crack top tech companies like Facebook, Google, Microsoft, amazon. I have one year left for preparation. what should I focus on - competitive programming or interview preparation?
Competitive coding is the best platform to get yourself tested and acquire new skills.
Following are some Competitive coding websites
  1. TopCoder topcoder They have an applet,where you view the question,attempt them online (C/C++/Java/Python),debug it and submit it. They also have a few test cases with answer on which you can test your program before submitting.HUGE number of questions,lots of competitions and awesome coders to found.
  2. Google CodeJam Google Code Jam Go to the Practice and Learn section and try out older problems.I believe this is language independent because they give a question,and data in a file.make the program in such a way that it uses that data,solves the question and writes to a new file that has to be uploaded.(Not the code).So you might want to try that as well.
  3. The python challenge The Python Challenge Another good contest. But python only.
  4. Codeforces (Codeforces) is the best coding site I have seen. They have a very nice interface, weekly contests, and are good about posting solutions to problems after they have been solved.
  5. SGU (Saratov State University :: Online Contester) has a not-so-nice interface, but they are selective in which problems they add, so doing those problems gives good practice on a wide variety of difficulties and types of problems.
  6. Timus (Timus Online Judge) has a ton of problems and good search feature: you can sort by difficulty(!) and filter by problem category.
  7. Hackerrank(HackerRank) is one of the best that I have seen. It has a pretty good interface with very good problems. It doesn't have many problems though.
  8. Codility(https://codility.com/programmers..). I came across this through an interview. I would say it has questions ranging from easy to medium and a good place to start.
  9. CodingBat is a good site for drill style coding questions and instant feedback in the browser. You can practice by writing either in python or in Java, at this time
  10. I would add CodinGame : They have solo and multiplayer modes and the puzzles are really addictive
  11. Project Euler (www.projecteuler.net) is one good collection of problems, although weighing heavily towards number theory.
  12. A really gruelling annual competition is the IEEEXtreme -IEEE IEEEXtreme 24-Hour Programming Competition
  13. Jollybee Online Judge . It is still new (currently contains only about 100s problems). It has a regular weekly contest. The problems in contest is quite easy, I think it is a good place to start if you are a beginner in competitive programming. You can practice in the archive, and sort the problems by difficulty.
If you don't happen to be good at self-learning with books and websites and require a mentor (there's nothing to be ashamed of everyone needs that, that's why there are schools and colleges)
Here's a jackpot for you- Introduction to Computer Science :Harvard University's introduction to the intellectual enterprises of computer science and the art of programming for majors and non-majors alike, with or without prior programming experience. An entry-level course taught by David J. Malan, CS50 teaches students how to think algorithmically and solve problems efficiently.
[https://www.edx.org/course/introduction-computer-science-harvardx-cs50x]
These are some good platforms for the same
1. https://www.coursera.org
2. http://www.lynda.com
3. https://www.edx.org/
4. http://www.tutorialspoint.com/

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5. https://www.mooc-list.com/

You came all the way reading this, here's some motivation for you
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After all this, all I want to say is Good Luck !!! :)

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Sources: Quora, StackOverflow, Google, YouTube,

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